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Scharacter sheet werewolf darkage
Scharacter sheet werewolf darkage












Afterward must revert to Hishu, or make Sta + Survival + PU / spend Essence for alternate form.

scharacter sheet werewolf darkage

Maximum time in Gauru: Stamina (Hishu) + PU (+Auspice renown if under Auspice moon).Resolve + Composure (Reflexive) required to do anything else, failure means Kuruth. Must attack an enemy, travel toward one, or take out frustration.Manipulation = 0, most Social and Mental tasks fail.2 penalty to detect as supernatural creature When not in combat, a dice pool of 5+ allows your character to shift in one turn.

scharacter sheet werewolf darkage

  • Manipulation never reduced less than 1, except in Gauru.
  • Fighting Style Merits usable only in Hishu and Dalu.
  • Automatic reversion to Hishu when knocked out or killed.
  • Returning to Hishu is always a Reflexive action without a roll.
  • Shifting: Stamina (Hishu) + Survival Skill + Primal Urge, Instant (ES: Reflexive action), OR Spend 1 Essence for automatic, Reflexive, OR automatic Reflexive under Auspice moon. Let no sacred place in your territory be violatedĪllow no one to witness or to tend your weakness Offer no surrender that you would not accept Also applies to rolls to sense loci ( Wits + Investigation + PU). +2 bonus to ‘peek’ into Shadow ( Wits + Occult + PU, Instant) or perceive ephemeral spirits ( Wits + Occult + PU, Instant). New Rites bought with experience cost dots x1. +2 bonus to Empathy, Expression, Persuasion, or Politics rolls made to negotiate with spirits. +1 bonus to Occult rolls to interpret omens or occult riddles. Gives clue about challenges faced once per story., must sleep at least 4 hours. DF: Misjudgment, ES: Sense of gap between power levels. “Read” a foe once per session, Wits + PU to determine if foe is more/less powerful.
  • +1 when the Auspice moon of the character is in the sky (See the Moon tag at the beginning of each thread if you're not sure)Ĭurrent moon phase for Sacramento can be found here (external link).
  • +1 for every dot in the merit Pack Den which is applied to "Locus" No longer applicable.
  • +1 for every point of essence your totem gives you, divided by the number of packmates, rounded down.
  • +1 if a Rite of the Sacred Hunt was performed by the pack in the last 3 months.
  • +2 if you have hunted a human or wolf for essence in the past 2 months (requires harmony roll).
  • scharacter sheet werewolf darkage

    Additional Essence is calculated using the following formula. If you don't understand, ask, and it will be answered.Įvery character begins with a base pool of 5 Essence.

  • 11.3 Drugs, Toxins, Poisons and Diseases.













  • Scharacter sheet werewolf darkage